![]() First you get to choose from a handful of fairly bog standard every day run-arounds like the Golf GTI, Honda Civic or Peugeot 206 and then go out and win each of the main race types. In order to get anything out of Underground it's essential to plough headlong into it and 'Go Underground', with the game's exhausting 111-race long single-player campaign mode. In a sense it's covering all bases, and it's obvious EA has been busy doing its market research to really get under the skin of what people hunger for in a racing game. There's even the customisation/upgrade/trade-in element so beloved of GT fans. It lifts MC's concept of night time illegal street racing wholesale, introduces the style (Kudos) factor and real cars of Gotham and then garnishes it with the extreme danger and slo-mo collision intensity of Burnout. ![]() Those familiar with the Midnight Club, Burnout and Project Gotham series will immediately spot where EA is coming from with Underground. And having played it extensively, it's no surprise because Underground is actually a damn fine exponent of the rather crowded street racing sub-genre. It was no surprise given the huge retail presence EA commands these days and the vast marketing campaigns it can deliver. With EA's run of success knowing no bounds these days it was no surprise to wake up yesterday morning and discover that the latest Need For Speed had shot straight in at No.2 in the UK chart, outselling all manner of huge brands along the way. ![]() Even Eurogamer's handy random game subtitle generator could have come up with a better one. ![]() When you've got two games in the top five that use Underground like some kind of we're-so-down-with-the-kids term then you know the games industry is drifting inexorably into the realms of self-parody. Guys, I think it's time for a new subtitle. ![]()
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